INTV dety
dety

  • RU
  • ENG
ATLAS-FRACTAL


Mediaserver ATLAS-FRACTAL with broadcast videoserver technology and Realtime GPU graphics engine, provides new technology and possibility for the Videocubes, Giant screens and Field-side advertising screens of sport arenas.

ATLAS-FRACTAL provided real-time infographics, videoclips with sound and 3D mapping for 7 screens in Ufa-Arena (Russia, Bashkortostan) which is the home arena of Professional Hockey Club “Salavat-Ulaev” on 21-22 of January during The 2017 Week of Hockey Stars match of the Kontinental Hockey League.

ATLAS-FRAСTAL was configured for Videocube with four rounded angles, 6 mm LED pixel dot, deep black background PCB to enhance the contrast on screen image.

The 3G-HD signal is playing on each side of the LED screen of video cube, which allows to get panoramic image within the whole perimeter, similar to 3D mapping.

In addition ATLAS-FRACTAL supplied two rounded LED screens of video cube bottom and top, Long Field-side advertising and Giant screen of the stage of fan zone.

ATLAS-FRACTAL supports SD/HD/3G-HD/4K-UHD and SVGA formats.

Up to 16 reversible videochannels for every GPU engine can chain to huge ATLAS-FRACTAL Video-Hub.

Simple and clear GUI with Remote control panel allows ATLAS-FRACTAL operator drink coffee and control every LED screen during tens hockey match!

ATLAS-FRACTAL options included in Ufa-Arena setup:

  • Internal DSK video mixer;
  • AB video mixer with instant replay wipe;
  • contrast , luminance level control;
  • Sport-Proxy for data receiving automation from scoreboard and timing systems;
  • Stat-Proxy for data automation exchange between official sports Data Base and ATLAS-FRACTAL;
  • PIP (Picture in Picture) for mediafile, Live and IP streams;
  • Play-list for every videochannel or each layer;
  • Sport options: GUI and templates sets for football, hockey, basketball and other sports;
  • Kiss-Cam templates etc.



 Download PDF